Saturday, 24 March 2012

Moom Walk cycle


This is the Moom character walk cycle the character walks on the spot, Only the bottom half of his body has been animated, I found this challenging as I used the dope sheet and the reference image of the Richard Williams Walk cycle to get the key poses. The computer did the in-betweens for me, however I have noticed as I have done the up and down poses the character seems to move back slightly, A little tweaking needed there, I have also noticed a slight pop in the movement of the hip which can be easily tweaked by moving the hip on a keyframe. Overall a good first attempt at the Moom walk cycle.

Sunday, 18 March 2012

Moom Character Pose

Taking a break from the ball bounces I have been working with the rig of the Moom character, This is the Moom character that I have posed in the form of Spiderman, I used the Synoptic viewer in order to move the fingers to the same pose as spidermans. I tried to move the legs in the same way as well as the slight bend in the torso.

Saturday, 17 March 2012

Tennis Ball Bounce Test Version 2

After implementing the changes to the speed of the drop after each bounce the ball drop looks slightly better although some more tweaking is needed, I have noticed that the bounces are quite quick and that there is a distinct difference in the height between the 2nd and 3rd bounces.  I want to try and focus on the squash and stretch of the ball bounce in order to get a better look at how the ball will bounce, I will also go on to concentrate on the ball bouncing to a stop with the quick bounces at the end of the bounces which eventually leads to a stop.

Tennis Ball Bounce Test Version 1

This is the 1st test done for the Tennis Ball Bounce, I worked out some rough timings for keyframes with a thumbnail sketch in my sketchbook, I animated the ball bouncing with these timings to get an idea on how the ball would bounce and I have seen that it doesn't look right. The ball seems to change speed when it bounces and instead of speeding up when it gets closer to the ground it actually slows down so I think I should try to see how it looks if the ball speeds up as it gets closer to the ground.

Wednesday, 7 March 2012

Bounce Bounce Exercise 3

This is the 3rd attempt, more editing with the F Curve editor and dope sheet. I had to make sure the ball didn't start rising too early, and make sure that the ball at least began to stretch before it left the ground.