This is the 5th version of the moom character walk cycle, I have made the changes that I said I would in the 4th version however I have noticed that when one arm stops swinging the other carrys on so I have a little more work to do in terms of the swing of the arm, Hopefully once the arms is fixed it will look better.
Monday, 30 April 2012
Walk Cycle Version 5
This is the 5th version of the moom character walk cycle, I have made the changes that I said I would in the 4th version however I have noticed that when one arm stops swinging the other carrys on so I have a little more work to do in terms of the swing of the arm, Hopefully once the arms is fixed it will look better.
Walk Cycle Version 4
This is the 4th version of the walk cycle, In this one the character walks and the arms are animated however one arm seems to swing a bit more than the other and during the passing position the foot is lifted up maybe a little too much, the planted foot in the passing position is also not straight so the leg tilts diagonally I should try to fix this before moving on to think about rendering.
Walk Cycle Version 3
This is the 3rd version of the walk cycle and in this version the arms have been animated as well as the legs, this shows a bit of progress from the 2nd version and it looks more like a walk cycle animation, I now need to work on the arms and legs using the rotoscope guide of the walk cycle and arm movements to help me.
Walk Cycle Version 2
This is the second version of the moom character walk, A bit more development from the 1st version as the 1st version had the character moving backwards as he took a step whereas here I have edited the animation and made sure that the walk is steady and that there is a slight bounce and the moom characters body stays roughly in the same place and doesnt move somewhere else once a step is taken.
Walk Cycle Version 1
These 2 clips are from the 1st version of the moom character walk cycle, The walk cycle consists of 25 frames and includes the the contact point, the up and down movement and the passing position. This version so far is just the legs as the arms still need to be animated.
Shuttlecock Version 11
For this version I have sped everything up and tried to add some subtle bounces towards the end of the animation as well as a small rotation as the shuttlecock finally comes to a stop, I think this is a big improvement from previous versions, therefore I will render this version for the final clip.
Shuttlecock Version 10
In this version of the shuttlecock animation the height is lower after the first bounce however it seems to 'drag' in the air as it falls and therefore affects the whole look of the animation. I will have to edit with the dope sheet in order to fix this.
Shuttlecock Version 9
This is the 9th version of the shuttlecock animation, I think that the shuttlecock rising up after the first bounce is too slow and it also jumps a bit too high, so therefore I will have to edit the height and the speed of the shuttlecock, I will have to use the dope sheet to edit these problems.
Sunday, 29 April 2012
Shuttlecock Version 8
This is the 8th version of the shuttlecock and although I have altered the timings in the dopesheet the twist in the air still looks a bit weird so ill have to tweak that bit to get it right.
Shuttlecock Version 7
This is the 7th version of the shuttlecock and it looks okay apart from the rotation whilst in mid air, it is a bit slow and therefore ruins the whole look of the animation, If I play around with the dope sheet editor then hopefully I can fix the timings to make it look better.
Shuttlecock Version 6
This is the 6th version of the shuttlecock, I think that the 2 bounces is a bit too much and that I should instead just use one bounce and concentrate on that to get the right ending. Other than that I am pleased with everything else.
Shuttlecock Version 5
This is the 5th Version of the shuttlecock, making the shuttlecock enter the shot quicker worked well however it left me with a bit more to do once the shuttlecock hits the floor, I added a few bounces however they look unrealistic and a bit silly, therefore I think I should just stick a simple solution of either 1 or 2 bounces and the shuttlecock simply landing after.
Shuttlecock Version 4
This is the 4th version of the shuttlecock animation, I have tried to add a couple more bounces instead of the rotation and it seems to work well, however i need to tweak the bounces to make them look a bit more realistic and fluid, there is also an issue where the 2nd bounce seems to happen really quickly compared to the others and it also jumps a bit too much, I also thing that maybe the speed at which the shuttlecock enters the shot could be a bit quicker. A few more tweaks are needed overall.
Shuttlecock Version 3
This is the 3rd version of the shuttlecock animation, I have included the shuttlecock falling through the air and the shuttlecock landing and bouncing and then finally the rotation of the shuttlecock on the floor, it all looked good apart from the ending with the shuttlecock only rotating one was, I wanted the actual shuttlecock itself to rotate as it rotated round along the floor, however that was not the case so I may have to change the landing slightly and maybe add a few more bounces instead.
Shuttlecock Version 2
This is the 2nd version of the shuttlecock, I have drawn thumbnail sketches for both the shuttlecock falling through the air and landing, I now need to sketch out the movement along the floor, as the shuttlecock 'rolls' across the floor.
Shuttlecock Version 1
This is the first version of the shuttlecock animation, I wanted to block out the animation at first and get the length at roughly 2 seconds, I wanted the shuttlecock to land in other half of the court 1 second in and then have a bounce and a slight movement on the floor once it has landed, In this capture the shuttlecock lands, bounces and then jumps to its next position. This is the general idea for the animation as I want it to rotate as it rolls across the floor, I may even add in another bounce.
Thursday, 26 April 2012
Bowling Ball Version 8
These are the 2 camera angles for the 8th version of the bowling ball, this animation includes the movement of the ball as it bounces, along with rotation. The timings have been altered slightly as ive gone along, this shows the progress I have made from the start of animating the bowling ball.
Bowling Ball Version 7
This is the 7th version of the bowling ball, this includes movement as the ball bounces and a slight rotation as it is about to drop, I also included a roll at the end however this needs to be tweaked slightly along with the height of the bounce of the ball and the rotation.
Wednesday, 25 April 2012
Bowling Ball Version 6
This is the 6th version of the bowling ball and In this version the ball moves across as it bounces and it also rotates down as the ball is about to drop, there is still a bit of work to be done in order to complete the ball animation however it is looking much better than it did before.
Bowling Ball Version 5
This is the 5th version of the ball bounce, In this ball bounce the ball bounced with the same timings as before however this time I moved the ball as it bounced to make it move along, this looks a bit more convincing as an animation, however there are still more tweaks needed.
Bowling Ball Version 4
This is the forth version of the bowling ball animation the timings of the bounces are done and look reasonably okay, All I have done is the timings and general animation. I still need to add rotation and more movement to the ball as it bounces.
Bowling Ball Version 3
This is the 3rd version of the bowling ball animation, I worked out some different timings for this using a clip found on the internet for animation reference. The ball seems to jump in mid air as it bounces towards the end, this is because i tried editing the height of the bounce after I had added a rotation, I still need to work on the rotation of the ball as it drops on each bounce, The animation runs just over 2 seconds though so it is within the required length of time.
Bowling Ball Version 2
This is the second version of the bowling ball, done on different timings, I have also started to try and incorporate a slight rotation in the ball as it bounces, However it doesn't look good, I need to work on that more. I also need to make the bounce a bit longer and alter the timings because it isn't long enough for the minimum time for a clip, I may have to use the timings for the first version but with a few alterations.
Monday, 23 April 2012
Bowling Ball Version 1
This is the first version of the bowling ball animation, I wanted to see how the thumbnail sketches would work and if the timings were okay, looking at this, I think there may need to be another bounce and the speed needs to be changed, so some issues with the timing there. I will have to carry on and tweak until I have a stronger version.
Saturday, 21 April 2012
Tennis Ball Bounce Version 7
This is the 7th version of the tennis ball bounce, I recieved a bit of feedback from my peers during a class as I was having trouble animating the bounce of the ball and I felt that the bounce as a bit 'jumpy' at the start and the ball jolted up too quickly, I was however pleased with the end, My peers mentioned editing the curve on the f curve editor, I made the curve less 'curved' and made it sharp meaning the ball would bounce up quickly but not like a jolt, Therefore the bounce of the ball seemed to look better than before.
Tennis Ball Bounce Version 6
This is another version of the tennis ball bounce, I tweaked the height of the bounces on this to make it look more realistic. However there are still some noticable flaws. Improvement is however visible.
Thursday, 19 April 2012
Tennis Ball bounce version 5
These are the 2 camera angles of the 5th version of the tennis ball bounce, I have edited the movement of the ball slightly along with the bounce height and the distance the ball travels as it bounces, I did this using the f curve editor, I think it worked out well and im am pleased with the results of this.
Tennis Ball bounce version 4
This is the 4th version of the ball bounce, using my research I made the ball bounce and move along as if someone had thrown it slightly, I included a roll as it was in the air and the roll then took it to start falling towards the ground, I researched the length it would bounce and travel and included this in the animation. I think this is a massive improvement from the previous versions and I can use this to hopefully improve for a final edition as there are noticeable parts that need tweaking, Such as the length of the bounce I think that after the first bounce the ball doesnt travel far enough on the other bounces.
Tennis Ball bounce version 4
This is the 4th version of the ball bounce, using my research I made the ball bounce and move along as if someone had thrown it slightly, I included a roll as it was in the air and the roll then took it to start falling towards the ground, I researched the length it would bounce and travel and included this in the animation. I think this is a massive improvement from the previous versions and I can use this to hopefully improve for a final edition.
Tennis Ball bounce version 3
This is the 3rd attempt at the tennis ball bounce, I wanted to try and get the height of each bounce first before anything else, So this was just to see what it would look like as the ball reached a certain height each time it bounced off the ground.
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